Start with the one disposition recorded for your army in the event.
How do you plan a Warhammer 40K deployment?
Keep one roster fixed, compare it across the full disposition matrix, and record the routes, screens, support ranges, and opponent triggers that change the opening.
TL;DR
Plan deployment as a set of tested choices, not a fixed script. Load all 15 matchup tables for your Force Disposition, place the same roster on each, add representative threats, inspect modeled visibility, and measure staging, objectives, screens, support, and fallback routes. Rehearse both turn orders, then record one primary line, one fallback, and the trigger that changes them.
What is the 15-board deployment matrix?
Pick your own Force Disposition in the 40K Deployment Planner, then choose Load all disposition matchups. 40 Carrot builds one atomic matrix of 15 disposition-layout tables: five possible opposing dispositions multiplied by layouts A, B, and C. Each opponent pairing occupies one three-table row.
The organiser can choose A, B, or C for the relevant Primary Mission, so the matrix is a practice set rather than a prediction. The Force Disposition mission guide explains how both players’ declarations determine the mission and layout set.
Choose your disposition once, then compare every opposing role and A/B/C layout.
Which steps build a useful deployment plan?
Load the full matrix for your disposition: five opposing dispositions, each with layouts A, B, and C.
Keep the submitted roster fixed so the terrain and mission pairing are the changing variables.
Record the Primary Mission and the first job each unit must attempt.
Place opposing models or markers for the ranged, movement, charge, and screening threats that shape deployment.
Use the line-of-sight tool to inspect visibility from the positions you are testing.
Measure turn-one staging, turn-two objectives, screening gaps, support ranges, and one fallback route.
Deploy every model in large units so the plan includes real base footprints and legal coherency.
Run the opening with both turn orders because the same placement can demand a different first move.
Name the layouts that expose a weak route or staging problem and repeat those positions.
Write one primary line, one fallback, and the opponent action or revealed threat that makes you switch.
What should you measure on each layout?
Measure the complete route, not only the destination. Check whether a unit can leave its staging area, reach the intended turn-two objective, keep every base in coherency, preserve a support aura or weapon range, and still leave a fallback when the opponent reveals a different pressure point.
Use the threat-range guide to model reach and the unit coherency guide to test real squad footprints. For visibility, follow the line-of-sight lesson before treating a shaded area as evidence.
What can 40 Carrot show, and what can it not decide?
- It can show
- Official practice layouts, complete unit footprints, exact measurements, coherency, modeled line of sight, auras, threat overlays, saved boards, and repeatable first-turn positions.
- It cannot decide
- The safest deployment, the opponent’s exact plan, the best reserve choice, or which route wins the game. Those depend on threats, mission details, terrain interpretation, and choices made at the table.
- LOS limit
- Visibility is a geometric model. It does not replace the event’s terrain definitions, current rules, or a table ruling.
- Charge limit
- Movement plus charge displays an outer maximum using Movement plus 12 inches. It is not a guaranteed charge and does not calculate a valid path.
How should you record the result?
Teach yourself patterns and triggers, not scripts. A compact note should survive a different opposing army without pretending every opening is identical.
- Primary line
- The staging lane, screening shape, and first objective route that fit the current threats.
- Fallback
- The protected position and scoring route you can still reach when the primary lane closes.
- Trigger
- The opposing placement, reserve, turn-order result, or newly visible threat that makes you switch.
- Repeat
- The A/B/C layout and opponent disposition that exposed the decision you still need to practise.
Which official deployment sources should you use?
- Current Warhammer 40,000 Event Companion for dispositions, Primary Missions, and A/B/C layouts.
- Official Event Companion announcement for the current event structure.
- Official Core Rules download for current movement, deployment, coherency, and visibility rules.
Frequently asked questions
How many deployment tables does 40 Carrot load for one Force Disposition?
The Load all disposition matchups action creates 15 disposition-layout tables at once: five possible opposing dispositions multiplied by layouts A, B, and C. They appear as one matrix with three tables per matchup row.
Does 40 Carrot recommend the safest deployment?
No. It provides layouts, measurements, modeled visibility, threat overlays, and repeatable positions. The useful deployment still depends on the opposing roster, terrain interpretation, mission, reserves, and choices made at the table.
Does a movement plus charge overlay guarantee a charge?
No. A movement plus charge overlay shows an outer maximum using Movement plus 12 inches. It does not predict the charge roll, path, engagement restrictions, intervening models, or other rules that affect whether a charge succeeds.